﻿using System;

using Mojo.Widgets;

namespace Mojo.Menus
{
    public class CommandMenu
    {
    }

    public class CommandMenuAttributes : WidgetsCreateAttributes
    {
        /// <summary>
        /// Optional. Calculated	 If specified, the spacer div associated with this menu will be the given height in pixels. This affects the size of the scene content, and whether the view menu "pushes down" other content in the scene.
        /// </summary>
        public int SpacerHeight;

        /// <summary>
        /// Optional. Sets the style for the menu.
        /// </summary>
        public string MenuClass;
    }    
}
